About the creator

Destin Jones

Builds in the open, with AI on the team

I'm Destin Jones, the creator of Open Overwatch, Ironbound and CarFinder. I love open source and vibe coding, and I'm always chasing the next new approach that lets technology get more done.

I vibe code these projects with Claude as my building partner. I describe what I want and test the results; Claude writes most of the code and catches plenty of my mistakes. None of it would exist without Claude and the open source community.

I'm still learning as I go. Everything ships in the open, so please fork it and build anything you like with it. The code is under the MIT licence. If you make something, I'd love to see it.

Portrait of Destin Jones, creator of Open Overwatch and Ironbound
Destin Jones · Open Overwatch, Ironbound, CarFinder
Yours to build on

Take it, fork it, build anything

Everything here is free and open source (MIT). You don't need my permission, and you don't need to be an expert: this was built by describing what was wanted to an AI, so the way in is open to anyone. Download it and run it on your own computer, fork it on GitHub and change it, or use it as a starting point for something completely different: a better live map, a classroom tool, a game, a different planet.

If you'd like to take a project over, whether it's Open Overwatch or Ironbound, please do. A hand-off is what I'd prefer over holding on to it. Open an issue on the repository, or message me on GitHub, and we'll work out how to pass it on. The only thing the licence asks is that its notice stays with the code.

Projects

What I've built

Open source · live map · 2026

Open Overwatch

A live view of the whole planet on open data: aircraft, satellites, weather, quakes, lighthouses, and one continuous zoom from a street in London out through the Solar System, other stars and the cosmic web to the Local Group. A 2D map, a 3D Earth and a Solar System view, on a phone or a PC, with no account and no tracking.

Open source · game · Godot 4.7

Ironbound

A free real-time strategy game where the city builds itself. You run the mines and oil derricks, the supply lines and power, trade with rival factions, and the army that holds the frontier. A fork of Open RTS, now a game with a self-building city, trade, diplomacy, weather and a scripted test harness.

Open source · car prices · 2026

CarFinder

Every new car and truck on sale in 11 countries: the list price, what dealers really charge, and the drive-off price for your state or city with taxes and fees in. Filters, compare, MPG and EV range, on one page with no account.

18,000+satellites, where they are now
6,339exoplanets at their stars
43,480galaxies in 3D
52automated tests on the maths
The method

How these are built

Open by default

Code, data scripts, tests and design notes live in the repository. Anyone can read how a feature was built, and why.

AI as a teammate

Claude does the heavy lifting on code and content. A person sets the goals, reviews the work and owns the decisions, including what ships and when.

Small, testable steps

The orbital maths is checked against NASA JPL data, the phone builds are tried on an Android emulator and in Safari's engine, and each change is measured before it ships.

Honest about the data

Every source, its licence, its age and its limits are written down in the data sources notes, including the places where a feed can be wrong.

Use it, credit it

Credit and contact

Open Overwatch is free to use, read, fork and build on under the MIT licence. All that is asked is that the copyright line stays with the code. If you write about it, teach with it or build on it, please credit it like this:

Jones, D. (2026). Open Overwatch [Computer software]. https://github.com/destinjones/open-overwatch

The repository has a CITATION.cff, so GitHub's “Cite this repository” button gives the same reference in BibTeX and APA. The data and artwork in the project belong to their sources and keep their own licences (NASA, NOAA, USGS, OpenStreetMap, Wikidata and others); they are all listed on the site and in the repository.

Two sky datasets carry their own terms. The light pollution map is from Falchi et al. 2016, The New World Atlas of Artificial Night Sky Brightness (paper), under CC BY-NC 4.0: it may be used for non-commercial purposes only, so a paid or ad-funded fork must leave it out. The deep-sky catalogue is derived from OpenNGC by Mattia Verga and contributors, under CC BY-SA 4.0.